ScenEdit_AddReloadsToUnit (table)
This function adds, removes or fills out weapon reloads on a local mount of an unit, rather than be applied to the unit's magazine.
You can specify a particular `mount` by the GUID, or omit it and the function will try to apply the request to any `available` mounts with the `weapon`.
Parameters
-
table {}
- side = string The side name/GUID of the unit
- unitname = string The name of unit
- guid = string The GUID of the unit
- wpn_dbid = number The weapon database ID to be updated **MANDATORY**
- mount_guid = string The mount GUID on the unit to be updated
- number = number Number to be added or removed
- remove = True/False If true, this will debuct the number of weapons from the unit/mount
- fillout = True/False If true, this will fill out the weapon record to its maximum. The 'number' doesn't apply.
Returns
number The number of items added or removed
Example
ScenEdit_AddReloadsToUnit( { side='NATO', unitname='Mech Inf #1', wpn_dbid=773, number=1 } )
ScenEdit_AddReloadsToUnit( { side='NATO', unitname='Mech Inf #1', wpn_dbid=773, mount_guid='GNRIJH-0HM7B6IC7IPUR', number=5, remove=true } )