ScenEdit_DeleteUnit (table, include)

This function will delete a unit( and any attached units) and no event is triggered.

Parameters

  • include True/False If a group, delete the attached units
  • table {}
    • side = string The side name/GUID of the unit
    • unitname = or guid = string The unit name/guid to delete.

Returns

True/FalseTrue if successful

Example
ScenEdit_DeleteUnit( { side="United States", unitname="USS Abcd" } )
ScenEdit_DeleteUnit( { side="United States", unitname="TaskForce #1", 'true' } )