ScenEdit_GetDateTimeTicks ( )
                
                    The function's purpose is to get the number of time 'ticks' based on the current game time. This is a low level counter of time past
                
                
                Parameters
                
                Returns
                
                    - 
						string The number ticks based on date/time
                    
Example
                
                    
                        local a = ScenEdit_GetDateTimeTicks()