ScenEdit_LockSimulationFidelity( IsLocked )

PRO ONLY

The function's purpose to un/lock the 'fidelity' of the simulation. This affects the ability to change the time compression/fidelity of the simulation.
This would be useful during replays of a particular scenario to ensure results not influenced by internal timing changes.

Parameters

  • IsLocked True/False Lock in or free up the ability to change the simulation's 'fidelity'

Returns

  • None

Example

ScenEdit_LockSimulationFidelity( true )