ScenEdit_LockSimulationFidelity( IsLocked )
PRO ONLY
The function's purpose to un/lock the 'fidelity' of the simulation. This affects the ability to change the time compression/fidelity of the simulation.
This would be useful during replays of a particular scenario to ensure results not influenced by internal timing changes.
Parameters
- IsLocked True/False Lock in or free up the ability to change the simulation's 'fidelity'
Returns
- None
Example
ScenEdit_LockSimulationFidelity( true )