ScenEdit_RunScript (script [,customPath] )

This function runs a script from a file. The file scriptmust be inside the [Command base directory]/Lua directory, or else the game will not be able to load it.
You can make the file point to files within a sub-directory of this, as in 'library/cklib.lua'The file to find will be of the form [Command base directory]/Lua/[script].
A file can also be loaded indirectly from an attachment ScenEdit_UseAttachment

There is an optional parameter to use the full path of 'script' that overrides the above, but putting files outside of the Command folder would make installing a scenario extremely difficult - the user would need to do manual file copying, etc.
This option is more for the Professional user where they make have dedicated scripts on their servers.

Parameters

  • script string The file containing the script to run.
  • customPath True/False Use the full path from 'script' name. Optional. Defaults to False.

Returns

string Returns "" if successful, or nil otherwise

Example
ScenEdit_RunScript( 'mylibrary.lua' )