ScenEdit_SetMine
(table)
This function updates
a
mine setting
Parameters
-
table
{} of
-
side =
string
Side
name
or
guid
-
guid =
string
Mine
guid
-
delay =
number
The
arming
delay
in
seconds
Returns
booleantrue/false
Example
local a = ScenEdit_SetMine({side='Blue', guid='cccccccc', [delay=99999]} )