ScenEdit_SetSidePosture (sideA, sideB, posture)

This function Sets side A's posture towards side B to the specified posture.This is the same as Stance,but only the first character of the name is

Parameters

  • sideA string Side A's name or GUID
  • sideB string Side B's name or GUID
  • posture value 'F' = Friendly
    'H' = Hostile
    'N' = Neutral
    'U' = Unfriendly
    The posture of side A towards side B

Returns

booleanTrue/False for Successful/Failure

Example
ScenEdit_SetSidePosture("LuaSideA","LuaSideB","H")