ScenEdit_SetSidePosture (sideA, sideB, posture)
This function Sets side A's posture towards side B to the specified posture.This is the same as Stance,but only the first character of the name is
Parameters
- sideA string Side A's name or GUID
- sideB string Side B's name or GUID
-
posture
value
'F' = Friendly
'H' = Hostile
'N' = Neutral
'U' = Unfriendly
The posture of side A towards side B
Returns
booleanTrue/False for Successful/Failure
Example
ScenEdit_SetSidePosture("LuaSideA","LuaSideB","H")