ScenEdit_UseAttachment (attachment)
This function import an attachment into the scenario.
Parameters
-
attachment
string
Name
of
the
attachment
(as shown
in the
properties
section
when
created/added)
or more accurately the GUID of the attachment (as found in AttachmentRepo folders)
Returns
True/False
True if successful, or nil
otherwise
Example
local b = ScenEdit_UseAttachment('8269b881-20ce-4f2e-baa0-6823e46d55a4' )